Compare any two graphics cards:
VS

GeForce GTX 260 216SP 55 nm vs Radeon R7 370 4G

Intro

The GeForce GTX 260 216SP 55 nm has a core clock frequency of 576 MHz and a GDDR3 memory speed of 999 MHz. It also uses a 448-bit memory bus, and uses a 55 nm design. It is made up of 216 SPUs, 72 TAUs, and 28 ROPs.

Compare those specifications to the Radeon R7 370 4G, which uses a 28 nm design. AMD has clocked the core frequency at 975 MHz. The GDDR5 RAM runs at a frequency of 1400 MHz on this card. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 61 Watts (55%)

Memory Bandwidth

The Radeon R7 370 4G should theoretically be quite a bit faster than the GeForce GTX 260 216SP 55 nm in general. (explain)

Radeon R7 370 4G 179200 MB/sec
GeForce GTX 260 216SP 55 nm 111888 MB/sec
Difference: 67312 (60%)

Texel Rate

The Radeon R7 370 4G should be quite a bit (approximately 50%) better at texture filtering than the GeForce GTX 260 216SP 55 nm. (explain)

Radeon R7 370 4G 62400 Mtexels/sec
GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
Difference: 20928 (50%)

Pixel Rate

The Radeon R7 370 4G is quite a bit (more or less 93%) more effective at full screen anti-aliasing than the GeForce GTX 260 216SP 55 nm, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R7 370 4G 31200 Mpixels/sec
GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Difference: 15072 (93%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 260 216SP 55 nm Radeon R7 370 4G
Manufacturer nVidia AMD
Year December 22, 2008 June 2015
Code Name G200b Trinidad
Memory 896 MB 4096 MB
Core Speed 576 MHz 975 MHz
Memory Speed 1998 MHz 5600 MHz
Power (Max TDP) 171 watts 110 watts
Bandwidth 111888 MB/sec 179200 MB/sec
Texel Rate 41472 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 216 1024
Texture Mapping Units 72 64
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield