Compare any two graphics cards:
Radeon HD 5850 vs Radeon R7 370 4G
IntroThe Radeon HD 5850 uses a 40 nm design. AMD has set the core frequency at 725 MHz. The GDDR5 RAM is set to run at a speed of 1000 MHz on this card. It features 1440(288x5) SPUs as well as 72 TAUs and 32 ROPs.Compare those specs to the Radeon R7 370 4G, which makes use of a 28 nm design. AMD has clocked the core speed at 975 MHz. The GDDR5 RAM runs at a frequency of 1400 MHz on this specific card. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 370 4G, in theory, should be much faster than the Radeon HD 5850 in general. (explain)
Texel RateThe Radeon R7 370 4G should be a little bit (approximately 20%) better at anisotropic filtering than the Radeon HD 5850. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon R7 370 4G is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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