Compare any two graphics cards:
VS

GeForce 9800 GX2 vs Radeon R7 370 4G

Intro

The GeForce 9800 GX2 features a GPU core speed of 600 MHz, and the 512 MB of GDDR3 RAM is set to run at 1000 MHz through a 256-bit bus. It also features 128 Stream Processors, 64 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon R7 370 4G, which uses a 28 nm design. AMD has set the core frequency at 975 MHz. The GDDR5 RAM is set to run at a frequency of 1400 MHz on this particular card. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce 9800 GX2 197 Watts
Difference: 87 Watts (79%)

Memory Bandwidth

The Radeon R7 370 4G should theoretically perform much faster than the GeForce 9800 GX2 in general. (explain)

Radeon R7 370 4G 179200 MB/sec
GeForce 9800 GX2 128000 MB/sec
Difference: 51200 (40%)

Texel Rate

The GeForce 9800 GX2 will be a lot (more or less 23%) better at texture filtering than the Radeon R7 370 4G. (explain)

GeForce 9800 GX2 76800 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 14400 (23%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R7 370 4G is a better choice, by far. (explain)

Radeon R7 370 4G 31200 Mpixels/sec
GeForce 9800 GX2 19200 Mpixels/sec
Difference: 12000 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GX2

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GX2 Radeon R7 370 4G
Manufacturer nVidia AMD
Year Mar 2008 June 2015
Code Name G92 Trinidad
Memory 512 MB (x2) 4096 MB
Core Speed 600 MHz (x2) 975 MHz
Memory Speed 2000 MHz (x2) 5600 MHz
Power (Max TDP) 197 watts 110 watts
Bandwidth 128000 MB/sec 179200 MB/sec
Texel Rate 76800 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 19200 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 128 (x2) 1024
Texture Mapping Units 64 (x2) 64
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 65 nm 28 nm
Transistors 754 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GX2

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield