Compare any two graphics cards:
Radeon HD 4830 1GB vs Radeon R7 370 2G
IntroThe Radeon HD 4830 1GB has a clock speed of 575 MHz and a GDDR4 memory speed of 900 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is made up of 640(128x5) SPUs, 32 TAUs, and 16 ROPs.Compare that to the Radeon R7 370 2G, which has a core clock frequency of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It is made up of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R7 370 2G should be 211% faster than the Radeon HD 4830 1GB overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon R7 370 2G will be a lot (more or less 239%) faster with regards to anisotropic filtering than the Radeon HD 4830 1GB. (explain)
Pixel RateThe Radeon R7 370 2G will be a lot (approximately 239%) more effective at anti-aliasing than the Radeon HD 4830 1GB, and also able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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