Compare any two graphics cards:
GeForce GTX 285 2GB vs Radeon R7 370 2G
IntroThe GeForce GTX 285 2GB has a GPU core clock speed of 648 MHz, and the 2048 MB of GDDR3 RAM is set to run at 1242 MHz through a 512-bit bus. It also is made up of 240 SPUs, 80 TAUs, and 32 ROPs.Compare those specifications to the Radeon R7 370 2G, which uses a 28 nm design. AMD has set the core speed at 975 MHz. The GDDR5 memory runs at a speed of 1400 MHz on this specific model. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R7 370 2G should theoretically be a bit better than the GeForce GTX 285 2GB overall. (explain)
Texel RateThe Radeon R7 370 2G should be a bit (about 20%) better at AF than the GeForce GTX 285 2GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R7 370 2G is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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