Compare any two graphics cards:
GeForce GTX 285 2GB vs Radeon R7 370 2G
IntroThe GeForce GTX 285 2GB has a GPU clock speed of 648 MHz, and the 2048 MB of GDDR3 RAM runs at 1242 MHz through a 512-bit bus. It also features 240 SPUs, 80 TAUs, and 32 ROPs.Compare all that to the Radeon R7 370 2G, which comes with GPU clock speed of 975 MHz, and 2048 MB of GDDR5 memory running at 1400 MHz through a 256-bit bus. It also is comprised of 1024 Stream Processors, 64 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 370 2G should in theory be a little bit faster than the GeForce GTX 285 2GB overall. (explain)
Texel RateThe Radeon R7 370 2G should be a small bit (approximately 20%) more effective at anisotropic filtering than the GeForce GTX 285 2GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon R7 370 2G is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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