Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon R7 360
IntroThe GeForce GTS 450 1GB has a GPU core speed of 783 MHz, and the 1024 MB of GDDR5 memory runs at 902 MHz through a 128-bit bus. It also features 192 Stream Processors, 32 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon R7 360, which features a core clock speed of 1050 MHz and a GDDR5 memory speed of 1625 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is comprised of 768 SPUs, 48 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R7 360 should theoretically be much better than the GeForce GTS 450 1GB overall. (explain)
Texel RateThe Radeon R7 360 is a lot (approximately 101%) faster with regards to AF than the GeForce GTS 450 1GB. (explain)
Pixel RateThe Radeon R7 360 will be a lot (about 34%) better at full screen anti-aliasing than the GeForce GTS 450 1GB, and should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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