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Radeon HD 7850 vs Radeon R7 360

Intro

The Radeon HD 7850 features a GPU core speed of 860 MHz, and the 2048 MB of GDDR5 memory is set to run at 1200 MHz through a 256-bit bus. It also is comprised of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon R7 360, which uses a 28 nm design. AMD has set the core speed at 1050 MHz. The GDDR5 RAM is set to run at a speed of 1625 MHz on this card. It features 768 SPUs along with 48 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7850 5200 points
Radeon R7 360 4110 points
Difference: 1090 (27%)

Zcash Mining Hash Rate

Radeon HD 7850 171 Sol/s
Radeon R7 360 98 Sol/s
Difference: 73 (74%)

Ethereum Mining Hash Rate

Radeon HD 7850 13 Mh/s
Radeon R7 360 10 Mh/s
Difference: 3 (30%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon HD 7850 130 Watts
Difference: 30 Watts (30%)

Memory Bandwidth

In theory, the Radeon HD 7850 should be 48% quicker than the Radeon R7 360 overall, due to its greater data rate. (explain)

Radeon HD 7850 153600 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 49600 (48%)

Texel Rate

The Radeon HD 7850 is just a bit (approximately 9%) faster with regards to anisotropic filtering than the Radeon R7 360. (explain)

Radeon HD 7850 55040 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 4640 (9%)

Pixel Rate

The Radeon HD 7850 will be much (approximately 64%) faster with regards to full screen anti-aliasing than the Radeon R7 360, and also should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 7850 27520 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 10720 (64%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7850

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7850 Radeon R7 360
Manufacturer AMD AMD
Year March 2012 June 2015
Code Name Pitcairn Pro Tobago
Memory 2048 MB 2048 MB
Core Speed 860 MHz 1050 MHz
Memory Speed 4800 MHz 6500 MHz
Power (Max TDP) 130 watts 100 watts
Bandwidth 153600 MB/sec 104000 MB/sec
Texel Rate 55040 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 27520 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 1024 768
Texture Mapping Units 64 48
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2800 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 7850

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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