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GeForce GTX 970 vs Radeon R9 Fury X

Intro

The GeForce GTX 970 comes with core speeds of 1050 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 1664 SPUs as well as 104 TAUs and 64 Rasterization Operator Units.

Compare that to the Radeon R9 Fury X, which uses a 28 nm design. AMD has clocked the core speed at 1050 MHz. The HBM memory works at a frequency of 500 MHz on this specific card. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Fury X 14793 points
GeForce GTX 970 10867 points
Difference: 3926 (36%)

Zcash Mining Hash Rate

Radeon R9 Fury X 450 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 188 (72%)

Ethereum Mining Hash Rate

Radeon R9 Fury X 30 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 11 (58%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon R9 Fury X 275 Watts
Difference: 130 Watts (90%)

Memory Bandwidth

In theory, the Radeon R9 Fury X should be much faster than the GeForce GTX 970 overall. (explain)

Radeon R9 Fury X 512000 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 288000 (129%)

Texel Rate

The Radeon R9 Fury X is much (approximately 146%) better at texture filtering than the GeForce GTX 970. (explain)

Radeon R9 Fury X 268800 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 159600 (146%)

Pixel Rate

Both cards have the exact same pixel fill rate, so theoretically they should be equally good at at FSAA, and be able to handle the same resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R9 Fury X
Manufacturer nVidia AMD
Year September 2014 June 2015
Code Name GM204-200 Fiji XT
Memory 4096 MB 4096 MB
Core Speed 1050 MHz 1050 MHz
Memory Speed 7000 MHz 500 MHz
Power (Max TDP) 145 watts 275 watts
Bandwidth 224000 MB/sec 512000 MB/sec
Texel Rate 109200 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1664 4096
Texture Mapping Units 104 256
Render Output Units 64 64
Bus Type GDDR5 HBM
Bus Width 256-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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