Compare any two graphics cards:
GeForce GTX Titan X vs Radeon HD 7790
IntroThe GeForce GTX Titan X comes with a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It features 3072 SPUs, 192 TAUs, and 96 ROPs.Compare those specs to the Radeon HD 7790, which has core clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 1024 MB of GDDR5 RAM. It features 896 SPUs along with 56 TAUs and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX Titan X will be 250% faster than the Radeon HD 7790 in general, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX Titan X should be quite a bit (more or less 243%) faster with regards to anisotropic filtering than the Radeon HD 7790. (explain)
Pixel RateThe GeForce GTX Titan X will be much (approximately 500%) faster with regards to FSAA than the Radeon HD 7790, and will be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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