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GeForce GTX Titan X vs Radeon R9 270

Intro

The GeForce GTX Titan X has a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 3072 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.

Compare those specifications to the Radeon R9 270, which uses a 28 nm design. AMD has clocked the core frequency at 900 MHz. The GDDR5 memory is set to run at a speed of 1400 MHz on this card. It features 1280 SPUs as well as 80 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon R9 270 5943 points
Difference: 11936 (201%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270 150 Watts
GeForce GTX Titan X 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan X should theoretically be much superior to the Radeon R9 270 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 156800 (88%)

Texel Rate

The GeForce GTX Titan X will be much (about 167%) faster with regards to AF than the Radeon R9 270. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 120000 (167%)

Pixel Rate

The GeForce GTX Titan X should be a lot (more or less 233%) better at AA than the Radeon R9 270, and capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 67200 (233%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon R9 270

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon R9 270
Manufacturer nVidia AMD
Year March 2015 November 2013
Code Name GM200 Curacao Pro
Memory 12288 MB 2048 MB
Core Speed 1000 MHz 900 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 336000 MB/sec 179200 MB/sec
Texel Rate 192000 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 3072 1280
Texture Mapping Units 192 80
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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