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GeForce GTX 780 Ti vs GeForce GTX Titan X

Intro

The GeForce GTX 780 Ti makes use of a 28 nm design. nVidia has clocked the core speed at 875 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this specific model. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

Compare that to the GeForce GTX Titan X, which makes use of a 28 nm design. nVidia has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this particular model. It features 3072 SPUs along with 192 Texture Address Units and 96 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 780 Ti 10900 points
Difference: 6979 (64%)

Grand Theft Auto V | 1920x1080 | Very High

GeForce GTX Titan X 82 FPS
GeForce GTX 780 Ti 56 FPS
Difference: 26 (46%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so theoretically they should have the same performance. (explain)

Texel Rate

The GeForce GTX 780 Ti should be a little bit (approximately 9%) more effective at texture filtering than the GeForce GTX Titan X. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
GeForce GTX Titan X 192000 Mtexels/sec
Difference: 18000 (9%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan X is a better choice, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 780 Ti 42000 Mpixels/sec
Difference: 54000 (129%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti GeForce GTX Titan X
Manufacturer nVidia nVidia
Year November 2013 March 2015
Code Name GK110 GM200
Memory 3072 MB 12288 MB
Core Speed 875 MHz 1000 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 336000 MB/sec
Texel Rate 210000 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 2880 3072
Texture Mapping Units 240 192
Render Output Units 48 96
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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