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GeForce GTX 960 vs Radeon HD 6950

Intro

The GeForce GTX 960 features a GPU core speed of 1127 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also is made up of 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the Radeon HD 6950, which uses a 40 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this specific card. It features 1408 SPUs as well as 88 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon HD 6950 3240 points
Difference: 4387 (135%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon HD 6950 200 Watts
Difference: 80 Watts (67%)

Memory Bandwidth

Performance-wise, the Radeon HD 6950 should theoretically be much superior to the GeForce GTX 960 in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 48000 (43%)

Texel Rate

The GeForce GTX 960 should be a bit (about 2%) faster with regards to texture filtering than the Radeon HD 6950. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon HD 6950 70400 Mtexels/sec
Difference: 1728 (2%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 960 is the winner, and very much so. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 10464 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon HD 6950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon HD 6950
Manufacturer nVidia AMD
Year January 2015 December 2010
Code Name GM206 Cayman Pro
Memory 2048 MB 1024 MB
Core Speed 1127 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 120 watts 200 watts
Bandwidth 112000 MB/sec 160000 MB/sec
Texel Rate 72128 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1024 1408
Texture Mapping Units 64 88
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 2940 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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