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GeForce GTX 980 vs Radeon HD 5830

Intro

The GeForce GTX 980 features a core clock frequency of 1126 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.

Compare those specs to the Radeon HD 5830, which features a core clock frequency of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It features 1120(224x5) SPUs, 56 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon HD 5830 175 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

The GeForce GTX 980, in theory, should be much faster than the Radeon HD 5830 overall. (explain)

GeForce GTX 980 224000 MB/sec
Radeon HD 5830 128000 MB/sec
Difference: 96000 (75%)

Texel Rate

The GeForce GTX 980 will be quite a bit (about 222%) better at texture filtering than the Radeon HD 5830. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon HD 5830 44800 Mtexels/sec
Difference: 99328 (222%)

Pixel Rate

The GeForce GTX 980 will be much (about 463%) faster with regards to full screen anti-aliasing than the Radeon HD 5830, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon HD 5830 12800 Mpixels/sec
Difference: 59264 (463%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon HD 5830

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon HD 5830
Manufacturer nVidia AMD
Year September 2014 February 25, 2010
Code Name GM204-400 Cypress LE
Memory 4096 MB 1024 MB
Core Speed 1126 MHz 800 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 165 watts 175 watts
Bandwidth 224000 MB/sec 128000 MB/sec
Texel Rate 144128 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 2048 1120(224x5)
Texture Mapping Units 128 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 5200 million 2154 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.2 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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