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GeForce GTX 980 vs Radeon HD 7790

Intro

The GeForce GTX 980 features a GPU core speed of 1126 MHz, and the 4096 MB of GDDR5 memory runs at 1750 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 64 ROPs.

Compare that to the Radeon HD 7790, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM is set to run at a frequency of 1500 MHz on this card. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon HD 7790 4330 points
Difference: 9222 (213%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
GeForce GTX 980 165 Watts
Difference: 80 Watts (94%)

Memory Bandwidth

Performance-wise, the GeForce GTX 980 should theoretically be much better than the Radeon HD 7790 in general. (explain)

GeForce GTX 980 224000 MB/sec
Radeon HD 7790 96000 MB/sec
Difference: 128000 (133%)

Texel Rate

The GeForce GTX 980 should be a lot (more or less 157%) better at AF than the Radeon HD 7790. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon HD 7790 56000 Mtexels/sec
Difference: 88128 (157%)

Pixel Rate

The GeForce GTX 980 is quite a bit (approximately 350%) faster with regards to AA than the Radeon HD 7790, and should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 56064 (350%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon HD 7790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon HD 7790
Manufacturer nVidia AMD
Year September 2014 March 2013
Code Name GM204-400 Bonaire XT
Memory 4096 MB 1024 MB
Core Speed 1126 MHz 1000 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 165 watts 85 watts
Bandwidth 224000 MB/sec 96000 MB/sec
Texel Rate 144128 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 2048 896
Texture Mapping Units 128 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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