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GeForce GTX 970 vs Radeon HD 6870

Intro

The GeForce GTX 970 features a GPU core clock speed of 1050 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 256-bit bus. It also is comprised of 1664 Stream Processors, 104 Texture Address Units, and 64 ROPs.

Compare all that to the Radeon HD 6870, which uses a 40 nm design. AMD has clocked the core frequency at 900 MHz. The GDDR5 RAM is set to run at a frequency of 1050 MHz on this specific card. It features 1120 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon HD 6870 2870 points
Difference: 7997 (279%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon HD 6870 151 Watts
Difference: 6 Watts (4%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 970 should perform much faster than the Radeon HD 6870 in general. (explain)

GeForce GTX 970 224000 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 89600 (67%)

Texel Rate

The GeForce GTX 970 is a lot (about 117%) faster with regards to texture filtering than the Radeon HD 6870. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 58800 (117%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 970 is superior to the Radeon HD 6870, by a large margin. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 38400 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon HD 6870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon HD 6870
Manufacturer nVidia AMD
Year September 2014 October 2010
Code Name GM204-200 Barts XT
Memory 4096 MB 1024 MB
Core Speed 1050 MHz 900 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 145 watts 151 watts
Bandwidth 224000 MB/sec 134400 MB/sec
Texel Rate 109200 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 1664 1120
Texture Mapping Units 104 56
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 5200 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.2 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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