Compare any two graphics cards:
VS

GeForce GTX 750 vs GeForce GTX 970

Intro

The GeForce GTX 750 comes with a clock speed of 1020 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare that to the GeForce GTX 970, which comes with GPU core speed of 1050 MHz, and 4096 MB of GDDR5 memory set to run at 1750 MHz through a 256-bit bus. It also is made up of 1664 SPUs, 104 TAUs, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
GeForce GTX 750 3958 points
Difference: 6909 (175%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 970 145 Watts
Difference: 90 Watts (164%)

Memory Bandwidth

Theoretically, the GeForce GTX 970 should be quite a bit faster than the GeForce GTX 750 overall. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 144000 (180%)

Texel Rate

The GeForce GTX 970 is much (more or less 235%) better at AF than the GeForce GTX 750. (explain)

GeForce GTX 970 109200 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 76560 (235%)

Pixel Rate

The GeForce GTX 970 is quite a bit (more or less 312%) more effective at anti-aliasing than the GeForce GTX 750, and should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 970 67200 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 50880 (312%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 GeForce GTX 970
Manufacturer nVidia nVidia
Year February 2014 September 2014
Code Name GM107 GM204-200
Memory 1024 MB 4096 MB
Core Speed 1020 MHz 1050 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 55 watts 145 watts
Bandwidth 80000 MB/sec 224000 MB/sec
Texel Rate 32640 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 512 1664
Texture Mapping Units 32 104
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield