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Compare any two graphics cards: 
 
 GeForce GTX 970 vs Radeon R9 280
 IntroThe GeForce GTX 970 has a clock speed of 1050 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 256-bit bus, and uses a 28 nm design. It features 1664 SPUs, 104 Texture Address Units, and 64 ROPs.Compare those specs to the Radeon R9 280, which has clock speeds of 933 MHz on the GPU, and 1250 MHz on the 3072 MB of GDDR5 memory. It features 1792 SPUs along with 112 Texture Address Units and 32 ROPs. 
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 BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
 3DMark Fire Strike Graphics Score
 
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 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthTheoretically speaking, the Radeon R9 280 should be 7% quicker than the GeForce GTX 970 overall, due to its higher bandwidth. (explain) 
 Texel RateThe GeForce GTX 970 will be a bit (about 5%) faster with regards to texture filtering than the Radeon R9 280. (explain)
 Pixel RateThe GeForce GTX 970 should be quite a bit (more or less 125%) more effective at FSAA than the Radeon R9 280, and also able to handle higher resolutions more effectively. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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Comments
2 Responses to “GeForce GTX 970 vs Radeon R9 280”So, these two cards are pretty much the same, exept at higher resolutions. I got my r9 280 at $130 after Mail in rebate, making it so that you could get three of these for a little bit more than one of the 970's. Wow.
No, you can't compare them. The GTX 970 is faster than a R9 290 and takes only a bit over half the power and is also much cooler. Also, the GTX 970 has a 'real world bandwidth' of ~300 GB/sec, what would be ~25% more - it has this compression technique like the new R9 285, just much better. The Texel Rate isn't really important, because even graphics cards years ago didn't have problems with AF anymore - you can try it yourself: Let the game run with 16xAF and then let it run with 4xAF - almost no performance difference but much cleaner picture...
I've had the Sapphire R9 280 Dual-X and now I'm upgrading to a GTX 970. It's a big difference, not only a small. YOu can throw EVERY game on it with MAX details at 1080p and you'll get stable 60fps... On some older games you can even downsample or run at 4K, like Mirror's Edge. With my R9 280 I sometimes didn't even get 60fps with High Settings @ 1080p and 4xMSAA.