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Radeon HD 5970 vs Radeon R9 295X2

Intro

The Radeon HD 5970 has a clock frequency of 725 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It features 1600 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare those specifications to the Radeon R9 295X2, which has core clock speeds of 1018 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2816 SPUs as well as 176 Texture Address Units and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5970 294 Watts
Radeon R9 295X2 500 Watts
Difference: 206 Watts (70%)

Memory Bandwidth

Theoretically, the Radeon R9 295X2 should be a lot faster than the Radeon HD 5970 overall. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon HD 5970 256000 MB/sec
Difference: 384000 (150%)

Texel Rate

The Radeon R9 295X2 should be quite a bit (approximately 54%) more effective at AF than the Radeon HD 5970. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon HD 5970 232000 Mtexels/sec
Difference: 126336 (54%)

Pixel Rate

The Radeon R9 295X2 is quite a bit (about 40%) more effective at AA than the Radeon HD 5970, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon HD 5970 92800 Mpixels/sec
Difference: 37504 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 5970

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 5970 Radeon R9 295X2
Manufacturer AMD AMD
Year November 2009 April 2014
Code Name Hemlock XT Vesuvius
Memory 1024 MB (x2) 4096 MB (x2)
Core Speed 725 MHz (x2) 1018 MHz (x2)
Memory Speed 4000 MHz (x2) 5000 MHz (x2)
Power (Max TDP) 294 watts 500 watts
Bandwidth 256000 MB/sec 640000 MB/sec
Texel Rate 232000 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 92800 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1600 (x2) 2816 (x2)
Texture Mapping Units 160 (x2) 176 (x2)
Render Output Units 64 (x2) 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 2154 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon HD 5970

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “Radeon HD 5970 vs Radeon R9 295X2”
Андерей says:

Не правильно указанно параметры Radeon HD 5970
Вот как правильно
Texture Mapping Units 80 (x2)
Render Output Units 32 (x2)
Ваш сайт вводит людей в заблуждение.
Вы ебанутые блять дураки

alba says:

sorry guys but the HD 5970 is not so good. here is a mistake please correct it !! 🙂

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