Compare any two graphics cards:
VS

GeForce GT 240 GDDR5 1GB vs Radeon R9 295X2

Intro

The GeForce GT 240 GDDR5 1GB uses a 40 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR5 memory is set to run at a speed of 850 MHz on this specific model. It features 96 SPUs as well as 32 TAUs and 8 ROPs.

Compare those specifications to the Radeon R9 295X2, which features a core clock speed of 1018 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 512-bit bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 1GB 70 Watts
Radeon R9 295X2 500 Watts
Difference: 430 Watts (614%)

Memory Bandwidth

Theoretically, the Radeon R9 295X2 should perform much faster than the GeForce GT 240 GDDR5 1GB in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GT 240 GDDR5 1GB 54400 MB/sec
Difference: 585600 (1076%)

Texel Rate

The Radeon R9 295X2 is much (approximately 1936%) more effective at texture filtering than the GeForce GT 240 GDDR5 1GB. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GT 240 GDDR5 1GB 17600 Mtexels/sec
Difference: 340736 (1936%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 295X2 is superior to the GeForce GT 240 GDDR5 1GB, by far. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GT 240 GDDR5 1GB 4400 Mpixels/sec
Difference: 125904 (2861%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 1GB Radeon R9 295X2
Manufacturer nVidia AMD
Year November 2009 April 2014
Code Name GT215 Vesuvius
Memory 1024 MB 4096 MB (x2)
Core Speed 550 MHz 1018 MHz (x2)
Memory Speed 3400 MHz 5000 MHz (x2)
Power (Max TDP) 70 watts 500 watts
Bandwidth 54400 MB/sec 640000 MB/sec
Texel Rate 17600 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 96 2816 (x2)
Texture Mapping Units 32 176 (x2)
Render Output Units 8 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 289 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield