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GeForce GTX 560 Ti vs Radeon R9 280

Intro

The GeForce GTX 560 Ti comes with a GPU core speed of 822 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1002 MHz through a 256-bit bus. It also is made up of 384 SPUs, 64 TAUs, and 32 ROPs.

Compare that to the Radeon R9 280, which comes with GPU core speed of 933 MHz, and 3072 MB of GDDR5 memory set to run at 1250 MHz through a 384-bit bus. It also is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280 7961 points
GeForce GTX 560 Ti 3466 points
Difference: 4495 (130%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon R9 280 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

In theory, the Radeon R9 280 should perform quite a bit faster than the GeForce GTX 560 Ti in general. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 111744 (87%)

Texel Rate

The Radeon R9 280 is much (more or less 99%) faster with regards to anisotropic filtering than the GeForce GTX 560 Ti. (explain)

Radeon R9 280 104496 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 51888 (99%)

Pixel Rate

The Radeon R9 280 should be a little bit (about 14%) better at anti-aliasing than the GeForce GTX 560 Ti, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon R9 280 29856 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 3552 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R9 280
Manufacturer nVidia AMD
Year January 2011 March 2014
Code Name GF114 Tahiti Pro
Memory 1024 MB 3072 MB
Core Speed 822 MHz 933 MHz
Memory Speed 4008 MHz 5000 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 128256 MB/sec 240000 MB/sec
Texel Rate 52608 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 384 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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