Compare any two graphics cards:
GeForce GTX Titan Black vs Radeon HD 4670 512MB
IntroThe GeForce GTX Titan Black makes use of a 28 nm design. nVidia has clocked the core frequency at 889 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this particular card. It features 2880 SPUs as well as 240 Texture Address Units and 48 Rasterization Operator Units.Compare those specifications to the Radeon HD 4670 512MB, which uses a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 RAM works at a speed of 1000 MHz on this specific model. It features 320(64x5) SPUs along with 32 TAUs and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX Titan Black should in theory perform much faster than the Radeon HD 4670 512MB overall. (explain)
Texel RateThe GeForce GTX Titan Black should be quite a bit (approximately 789%) better at AF than the Radeon HD 4670 512MB. (explain)
Pixel RateThe GeForce GTX Titan Black should be quite a bit (more or less 611%) faster with regards to full screen anti-aliasing than the Radeon HD 4670 512MB, and also should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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