Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon HD 4870 2GB

Intro

The GeForce GTX Titan Black features a GPU core speed of 889 MHz, and the 6144 MB of GDDR5 RAM is set to run at 1750 MHz through a 384-bit bus. It also is comprised of 2880 Stream Processors, 240 Texture Address Units, and 48 ROPs.

Compare that to the Radeon HD 4870 2GB, which has core speeds of 750 MHz on the GPU, and 900 MHz on the 2048 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 2GB 150 Watts
GeForce GTX Titan Black 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black should be 192% quicker than the Radeon HD 4870 2GB overall, due to its higher data rate. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 4870 2GB 115200 MB/sec
Difference: 220800 (192%)

Texel Rate

The GeForce GTX Titan Black should be a lot (about 611%) faster with regards to texture filtering than the Radeon HD 4870 2GB. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 4870 2GB 30000 Mtexels/sec
Difference: 183360 (611%)

Pixel Rate

The GeForce GTX Titan Black should be quite a bit (about 256%) faster with regards to AA than the Radeon HD 4870 2GB, and also able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 4870 2GB 12000 Mpixels/sec
Difference: 30672 (256%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 4870 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon HD 4870 2GB
Manufacturer nVidia AMD
Year February 2014 Jun 25, 2008
Code Name GK110-430 RV770 XT
Memory 6144 MB 2048 MB
Core Speed 889 MHz 750 MHz
Memory Speed 7000 MHz 3600 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 336000 MB/sec 115200 MB/sec
Texel Rate 213360 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 2880 800(160x5)
Texture Mapping Units 240 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 7080 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.4 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 4870 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield