Compare any two graphics cards:
GeForce GTX Titan Black vs Radeon HD 5570
IntroThe GeForce GTX Titan Black makes use of a 28 nm design. nVidia has set the core speed at 889 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this specific card. It features 2880 SPUs as well as 240 TAUs and 48 Rasterization Operator Units.Compare all of that to the Radeon HD 5570, which uses a 40 nm design. AMD has clocked the core speed at 650 MHz. The DDR3 memory runs at a speed of 900 MHz on this specific model. It features 400(80x5) SPUs along with 20 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX Titan Black should in theory be a lot better than the Radeon HD 5570 overall. (explain)
Texel RateThe GeForce GTX Titan Black will be quite a bit (approximately 1541%) more effective at texture filtering than the Radeon HD 5570. (explain)
Pixel RateThe GeForce GTX Titan Black will be a lot (approximately 721%) more effective at AA than the Radeon HD 5570, and also should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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