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GeForce GTX 650 Ti 2GB vs GeForce GTX Titan Black

Intro

The GeForce GTX 650 Ti 2GB comes with a GPU core speed of 928 MHz, and the 2048 MB of GDDR5 memory runs at 1350 MHz through a 128-bit bus. It also features 768 Stream Processors, 64 TAUs, and 16 Raster Operation Units.

Compare all of that to the GeForce GTX Titan Black, which makes use of a 28 nm design. nVidia has set the core frequency at 889 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this model. It features 2880 SPUs as well as 240 TAUs and 48 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 2GB 110 Watts
GeForce GTX Titan Black 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan Black will be 289% faster than the GeForce GTX 650 Ti 2GB in general, because of its greater bandwidth. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GTX 650 Ti 2GB 86400 MB/sec
Difference: 249600 (289%)

Texel Rate

The GeForce GTX Titan Black should be quite a bit (approximately 259%) more effective at anisotropic filtering than the GeForce GTX 650 Ti 2GB. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
Difference: 153968 (259%)

Pixel Rate

The GeForce GTX Titan Black is a lot (more or less 187%) faster with regards to FSAA than the GeForce GTX 650 Ti 2GB, and also will be able to handle higher screen resolutions better. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Difference: 27824 (187%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti 2GB GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year October 2012 February 2014
Code Name GK106 GK110-430
Memory 2048 MB 6144 MB
Core Speed 928 MHz 889 MHz
Memory Speed 5400 MHz 7000 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 86400 MB/sec 336000 MB/sec
Texel Rate 59392 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 768 2880
Texture Mapping Units 64 240
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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