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GeForce GTX 750 Ti vs Radeon HD 7990

Intro

The GeForce GTX 750 Ti makes use of a 28 nm design. nVidia has clocked the core frequency at 1020 MHz. The GDDR5 RAM runs at a frequency of 1350 MHz on this specific model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the Radeon HD 7990, which has GPU core speed of 950 MHz, and 3072 MB of GDDR5 memory set to run at 1500 MHz through a 384-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 750 Ti 4562 points
Difference: 10958 (240%)

Zcash Mining Hash Rate

Radeon HD 7990 513 Sol/s
GeForce GTX 750 Ti 72 Sol/s
Difference: 441 (613%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon HD 7990 375 Watts
Difference: 315 Watts (525%)

Memory Bandwidth

Performance-wise, the Radeon HD 7990 should theoretically be much superior to the GeForce GTX 750 Ti overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 489600 (567%)

Texel Rate

The Radeon HD 7990 should be much (more or less 496%) better at anisotropic filtering than the GeForce GTX 750 Ti. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 202400 (496%)

Pixel Rate

The Radeon HD 7990 should be much (approximately 273%) better at full screen anti-aliasing than the GeForce GTX 750 Ti, and also will be able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 44480 (273%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti Radeon HD 7990
Manufacturer nVidia AMD
Year February 2014 April 2013
Code Name GM107 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 1020 MHz 950 MHz (x2)
Memory Speed 5400 MHz 6000 MHz (x2)
Power (Max TDP) 60 watts 375 watts
Bandwidth 86400 MB/sec 576000 MB/sec
Texel Rate 40800 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 640 2048 (x2)
Texture Mapping Units 40 128 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors 1870 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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