Compare any two graphics cards:
GeForce GTX 750 vs Radeon HD 5750 1GB
IntroThe GeForce GTX 750 comes with a clock frequency of 1020 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It features 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.Compare those specs to the Radeon HD 5750 1GB, which comes with a GPU core clock speed of 700 MHz, and 1024 MB of GDDR5 RAM set to run at 1150 MHz through a 128-bit bus. It also is made up of 720(144x5) SPUs, 36 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 750 is 9% faster than the Radeon HD 5750 1GB in general, because of its greater data rate. (explain)
Texel RateThe GeForce GTX 750 should be much (approximately 30%) better at anisotropic filtering than the Radeon HD 5750 1GB. (explain)
Pixel RateThe GeForce GTX 750 will be much (more or less 46%) faster with regards to AA than the Radeon HD 5750 1GB, and capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!