Compare any two graphics cards:
Radeon HD 6950 2GB vs Radeon R7 250X
IntroThe Radeon HD 6950 2GB uses a 40 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory runs at a speed of 1250 MHz on this specific model. It features 1408 SPUs as well as 88 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon R7 250X, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM works at a speed of 1125 MHz on this model. It features 640 SPUs as well as 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon HD 6950 2GB should be much faster than the Radeon R7 250X in general. (explain)
Texel RateThe Radeon HD 6950 2GB will be a lot (approximately 76%) more effective at AF than the Radeon R7 250X. (explain)
Pixel RateThe Radeon HD 6950 2GB should be a lot (approximately 60%) better at full screen anti-aliasing than the Radeon R7 250X, and also capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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