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GeForce GTX 470 vs Radeon R7 250X

Intro

The GeForce GTX 470 comes with a GPU core speed of 607 MHz, and the 1280 MB of GDDR5 RAM is set to run at 837 MHz through a 320-bit bus. It also is comprised of 448 SPUs, 56 Texture Address Units, and 40 ROPs.

Compare all that to the Radeon R7 250X, which comes with a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also uses a 128-bit bus, and makes use of a 28 nm design. It is comprised of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 470 2937 points
Radeon R7 250X 2860 points
Difference: 77 (3%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
GeForce GTX 470 215 Watts
Difference: 120 Watts (126%)

Memory Bandwidth

Theoretically, the GeForce GTX 470 should be quite a bit faster than the Radeon R7 250X in general. (explain)

GeForce GTX 470 133920 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 61920 (86%)

Texel Rate

The Radeon R7 250X should be a small bit (more or less 18%) faster with regards to AF than the GeForce GTX 470. (explain)

Radeon R7 250X 40000 Mtexels/sec
GeForce GTX 470 33992 Mtexels/sec
Difference: 6008 (18%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 470 is a better choice, by a large margin. (explain)

GeForce GTX 470 24280 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 8280 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 470

Amazon.com

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Radeon R7 250X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 470 Radeon R7 250X
Manufacturer nVidia AMD
Year March 2010 February 2014
Code Name GF100 Cape Verde XT
Memory 1280 MB 1024 MB
Core Speed 607 MHz 1000 MHz
Memory Speed 3348 MHz 4500 MHz
Power (Max TDP) 215 watts 95 watts
Bandwidth 133920 MB/sec 72000 MB/sec
Texel Rate 33992 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 24280 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 448 640
Texture Mapping Units 56 40
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 470

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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