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GeForce GTX Titan vs Radeon R7 250X

Intro

The GeForce GTX Titan has core clock speeds of 837 MHz on the GPU, and 1502 MHz on the 6144 MB of GDDR5 memory. It features 2688 SPUs along with 224 Texture Address Units and 48 Rasterization Operator Units.

Compare all that to the Radeon R7 250X, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory is set to run at a speed of 1125 MHz on this specific model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R7 250X 2860 points
Difference: 7302 (255%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
GeForce GTX Titan 250 Watts
Difference: 155 Watts (163%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan should in theory be much superior to the Radeon R7 250X in general. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 216384 (301%)

Texel Rate

The GeForce GTX Titan should be quite a bit (more or less 369%) better at anisotropic filtering than the Radeon R7 250X. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 147488 (369%)

Pixel Rate

The GeForce GTX Titan is a lot (approximately 151%) more effective at FSAA than the Radeon R7 250X, and also able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 24176 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon R7 250X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R7 250X
Manufacturer nVidia AMD
Year February 2013 February 2014
Code Name GK110 Cape Verde XT
Memory 6144 MB 1024 MB
Core Speed 837 MHz 1000 MHz
Memory Speed 6008 MHz 4500 MHz
Power (Max TDP) 250 watts 95 watts
Bandwidth 288384 MB/sec 72000 MB/sec
Texel Rate 187488 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 2688 640
Texture Mapping Units 224 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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