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GeForce GTX 780 Ti vs Geforce GTX 670

Intro

The GeForce GTX 780 Ti uses a 28 nm design. nVidia has set the core speed at 875 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this particular card. It features 2880 SPUs as well as 240 Texture Address Units and 48 ROPs.

Compare all of that to the Geforce GTX 670, which has GPU core speed of 915 MHz, and 2048 MB of GDDR5 RAM set to run at 1500 MHz through a 256-bit bus. It also is comprised of 1344 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
Geforce GTX 670 7351 points
Difference: 3549 (48%)

Ethereum Mining Hash Rate

GeForce GTX 780 Ti 19 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 6 (46%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

Performance-wise, the GeForce GTX 780 Ti should in theory be quite a bit superior to the Geforce GTX 670 in general. (explain)

GeForce GTX 780 Ti 336000 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 144000 (75%)

Texel Rate

The GeForce GTX 780 Ti is a lot (more or less 105%) faster with regards to AF than the Geforce GTX 670. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 107520 (105%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 780 Ti is superior to the Geforce GTX 670, and very much so. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 12720 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

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Geforce GTX 670

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti Geforce GTX 670
Manufacturer nVidia nVidia
Year November 2013 May 2012
Code Name GK110 GK104
Memory 3072 MB 2048 MB
Core Speed 875 MHz 915 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 250 watts 170 watts
Bandwidth 336000 MB/sec 192000 MB/sec
Texel Rate 210000 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 2880 1344
Texture Mapping Units 240 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.4 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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