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GeForce GTX 550 Ti vs Radeon R9 290

Intro

The GeForce GTX 550 Ti has a GPU core speed of 900 MHz, and the 1024 MB of GDDR5 memory runs at 1026 MHz through a 192-bit bus. It also features 192 SPUs, 32 TAUs, and 24 ROPs.

Compare those specifications to the Radeon R9 290, which comes with clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2560 SPUs along with 160 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
GeForce GTX 550 Ti 1897 points
Difference: 7979 (421%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon R9 290 300 Watts
Difference: 184 Watts (159%)

Memory Bandwidth

As far as performance goes, the Radeon R9 290 should theoretically be much superior to the GeForce GTX 550 Ti in general. (explain)

Radeon R9 290 320000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 221504 (225%)

Texel Rate

The Radeon R9 290 will be a lot (more or less 344%) more effective at AF than the GeForce GTX 550 Ti. (explain)

Radeon R9 290 128000 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 99200 (344%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 290 is a better choice, by far. (explain)

Radeon R9 290 51200 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 29600 (137%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon R9 290
Manufacturer nVidia AMD
Year March 2011 November 2013
Code Name GF116 Hawaii PRO
Memory 1024 MB 4096 MB
Core Speed 900 MHz 800 MHz
Memory Speed 4104 MHz 5000 MHz
Power (Max TDP) 116 watts 300 watts
Bandwidth 98496 MB/sec 320000 MB/sec
Texel Rate 28800 Mtexels/sec 128000 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 192 2560
Texture Mapping Units 32 160
Render Output Units 24 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 6200 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R9 290

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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