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GeForce GTX 650 Ti vs Radeon R9 290X

Intro

The GeForce GTX 650 Ti uses a 28 nm design. nVidia has clocked the core frequency at 928 MHz. The GDDR5 RAM is set to run at a frequency of 1350 MHz on this particular card. It features 768 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.

Compare those specifications to the Radeon R9 290X, which features core speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs along with 176 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
GeForce GTX 650 Ti 3434 points
Difference: 7175 (209%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 19 (190%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon R9 290X 300 Watts
Difference: 190 Watts (173%)

Memory Bandwidth

In theory, the Radeon R9 290X should be quite a bit faster than the GeForce GTX 650 Ti in general. (explain)

Radeon R9 290X 320000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 233600 (270%)

Texel Rate

The Radeon R9 290X will be much (about 137%) faster with regards to anisotropic filtering than the GeForce GTX 650 Ti. (explain)

Radeon R9 290X 140800 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 81408 (137%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 290X is superior to the GeForce GTX 650 Ti, by far. (explain)

Radeon R9 290X 51200 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 36352 (245%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon R9 290X
Manufacturer nVidia AMD
Year October 2012 October 2013
Code Name GK106 Hawaii XT
Memory 1024 MB 4096 MB
Core Speed 928 MHz 800 MHz
Memory Speed 5400 MHz 5000 MHz
Power (Max TDP) 110 watts 300 watts
Bandwidth 86400 MB/sec 320000 MB/sec
Texel Rate 59392 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 768 2816
Texture Mapping Units 64 176
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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