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Geforce GTX 760 vs Radeon R9 290X

Intro

The Geforce GTX 760 uses a 28 nm design. nVidia has clocked the core frequency at 980 MHz. The GDDR5 RAM works at a frequency of 1502 MHz on this specific card. It features 1152 SPUs as well as 96 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R9 290X, which features clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Geforce GTX 760 5923 points
Difference: 4686 (79%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 16 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon R9 290X 300 Watts
Difference: 130 Watts (76%)

Memory Bandwidth

In theory, the Radeon R9 290X should be 66% quicker than the Geforce GTX 760 in general, because of its greater bandwidth. (explain)

Radeon R9 290X 320000 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 127744 (66%)

Texel Rate

The Radeon R9 290X should be much (approximately 50%) better at texture filtering than the Geforce GTX 760. (explain)

Radeon R9 290X 140800 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 46720 (50%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 290X is a better choice, and very much so. (explain)

Radeon R9 290X 51200 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 19840 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R9 290X
Manufacturer nVidia AMD
Year June 2013 October 2013
Code Name GK104 Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 980 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 170 watts 300 watts
Bandwidth 192256 MB/sec 320000 MB/sec
Texel Rate 94080 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1152 2816
Texture Mapping Units 96 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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