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GeForce 8800 Ultra vs Radeon R9 280X

Intro

The GeForce 8800 Ultra comes with a clock speed of 612 MHz and a GDDR3 memory frequency of 1080 MHz. It also uses a 384-bit bus, and makes use of a 90 nm design. It is made up of 128 SPUs, 64 TAUs, and 24 Raster Operation Units.

Compare all that to the Radeon R9 280X, which features a core clock speed of 850 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 384-bit memory bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 Ultra 171 Watts
Radeon R9 280X 250 Watts
Difference: 79 Watts (46%)

Memory Bandwidth

As far as performance goes, the Radeon R9 280X should theoretically be much superior to the GeForce 8800 Ultra in general. (explain)

Radeon R9 280X 288000 MB/sec
GeForce 8800 Ultra 103680 MB/sec
Difference: 184320 (178%)

Texel Rate

The Radeon R9 280X should be a lot (about 178%) better at anisotropic filtering than the GeForce 8800 Ultra. (explain)

Radeon R9 280X 108800 Mtexels/sec
GeForce 8800 Ultra 39168 Mtexels/sec
Difference: 69632 (178%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 280X is superior to the GeForce 8800 Ultra, and very much so. (explain)

Radeon R9 280X 27200 Mpixels/sec
GeForce 8800 Ultra 14688 Mpixels/sec
Difference: 12512 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 Ultra

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 Ultra Radeon R9 280X
Manufacturer nVidia AMD
Year May 2007 October 2013
Code Name G80 Tahiti XTL
Memory 768 MB 3072 MB
Core Speed 612 MHz 850 MHz
Memory Speed 2160 MHz 6000 MHz
Power (Max TDP) 171 watts 250 watts
Bandwidth 103680 MB/sec 288000 MB/sec
Texel Rate 39168 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 14688 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 128 2048
Texture Mapping Units 64 128
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 384-bit 384-bit
Fab Process 90 nm 28 nm
Transistors 681 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 8800 Ultra

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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