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Radeon HD 4850 X2 512MB vs Radeon R9 280X

Intro

The Radeon HD 4850 X2 512MB uses a 55 nm design. AMD has clocked the core frequency at 625 MHz. The GDDR3 RAM runs at a speed of 993 MHz on this specific card. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.

Compare those specifications to the Radeon R9 280X, which features a GPU core clock speed of 850 MHz, and 3072 MB of GDDR5 memory running at 1500 MHz through a 384-bit bus. It also is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Radeon R9 280X should be 127% quicker than the Radeon HD 4850 X2 512MB overall, due to its greater bandwidth. (explain)

Radeon R9 280X 288000 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 160896 (127%)

Texel Rate

The Radeon R9 280X should be quite a bit (approximately 118%) better at AF than the Radeon HD 4850 X2 512MB. (explain)

Radeon R9 280X 108800 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 58800 (118%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R9 280X is superior to the Radeon HD 4850 X2 512MB, by far. (explain)

Radeon R9 280X 27200 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 7200 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon R9 280X
Manufacturer AMD AMD
Year Nov 7, 2008 October 2013
Code Name R700 Tahiti XTL
Memory 512 MB (x2) 3072 MB
Core Speed 625 MHz (x2) 850 MHz
Memory Speed 1986 MHz (x2) 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 127104 MB/sec 288000 MB/sec
Texel Rate 50000 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2048
Texture Mapping Units 40 (x2) 128
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 384-bit
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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