Compare any two graphics cards:
GeForce 8600 GT 512MB DDR2 vs Radeon R9 270X
IntroThe GeForce 8600 GT 512MB DDR2 uses a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 RAM runs at a frequency of 400 MHz on this specific model. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.Compare those specifications to the Radeon R9 270X, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM works at a speed of 1400 MHz on this particular card. It features 1280 SPUs along with 80 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 270X should in theory be quite a bit superior to the GeForce 8600 GT 512MB DDR2 overall. (explain)
Texel RateThe Radeon R9 270X should be quite a bit (about 826%) more effective at AF than the GeForce 8600 GT 512MB DDR2. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon R9 270X is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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