Compare any two graphics cards:
Radeon HD 6990 vs Radeon R7 260X
IntroThe Radeon HD 6990 uses a 40 nm design. AMD has clocked the core frequency at 830 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this specific card. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.Compare those specifications to the Radeon R7 260X, which makes use of a 28 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 RAM works at a speed of 1625 MHz on this specific card. It features 896 SPUs as well as 56 TAUs and 16 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6990 should be 208% faster than the Radeon R7 260X overall, because of its greater data rate. (explain)
Texel RateThe Radeon HD 6990 should be a lot (more or less 159%) more effective at AF than the Radeon R7 260X. (explain)
Pixel RateThe Radeon HD 6990 will be quite a bit (approximately 202%) faster with regards to full screen anti-aliasing than the Radeon R7 260X, and should be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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