Compare any two graphics cards:
VS

Radeon HD 7950 3GB vs Radeon R7 260X

Intro

The Radeon HD 7950 3GB has a core clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It features 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon R7 260X, which features a GPU core clock speed of 1100 MHz, and 2048 MB of GDDR5 memory set to run at 1625 MHz through a 128-bit bus. It also is made up of 896 Stream Processors, 56 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon HD 7950 3GB 229 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 134 (141%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 7950 3GB 200 Watts
Difference: 85 Watts (74%)

Memory Bandwidth

In theory, the Radeon HD 7950 3GB should be 131% faster than the Radeon R7 260X overall, due to its greater bandwidth. (explain)

Radeon HD 7950 3GB 240000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 136000 (131%)

Texel Rate

The Radeon HD 7950 3GB is much (about 45%) faster with regards to AF than the Radeon R7 260X. (explain)

Radeon HD 7950 3GB 89600 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 28000 (45%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 7950 3GB is the winner, by a large margin. (explain)

Radeon HD 7950 3GB 25600 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 8000 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 7950 3GB Radeon R7 260X
Manufacturer AMD AMD
Year January 2012 October 2013
Code Name Tahiti Pro Bonaire XTX
Memory 3072 MB 2048 MB
Core Speed 800 MHz 1100 MHz
Memory Speed 5000 MHz 6500 MHz
Power (Max TDP) 200 watts 115 watts
Bandwidth 240000 MB/sec 104000 MB/sec
Texel Rate 89600 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 25600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1792 896
Texture Mapping Units 112 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 4313 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield