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Radeon HD 7870 vs Radeon R7 260X

Intro

The Radeon HD 7870 uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1200 MHz on this specific card. It features 1280 SPUs as well as 80 TAUs and 32 ROPs.

Compare all that to the Radeon R7 260X, which has GPU clock speed of 1100 MHz, and 2048 MB of GDDR5 RAM set to run at 1625 MHz through a 128-bit bus. It also is made up of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 6230 points
Radeon R7 260X 4381 points
Difference: 1849 (42%)

Zcash Mining Hash Rate

Radeon HD 7870 172 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 77 (81%)

Ethereum Mining Hash Rate

Radeon HD 7870 16 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 2 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 7870 175 Watts
Difference: 60 Watts (52%)

Memory Bandwidth

The Radeon HD 7870, in theory, should perform a lot faster than the Radeon R7 260X in general. (explain)

Radeon HD 7870 153600 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 49600 (48%)

Texel Rate

The Radeon HD 7870 will be a lot (approximately 30%) faster with regards to anisotropic filtering than the Radeon R7 260X. (explain)

Radeon HD 7870 80000 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 18400 (30%)

Pixel Rate

The Radeon HD 7870 is quite a bit (more or less 82%) faster with regards to full screen anti-aliasing than the Radeon R7 260X, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 7870 32000 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 14400 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7870

Amazon.com

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Radeon R7 260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7870 Radeon R7 260X
Manufacturer AMD AMD
Year March 2012 October 2013
Code Name Pitcairn XT Bonaire XTX
Memory 2048 MB 2048 MB
Core Speed 1000 MHz 1100 MHz
Memory Speed 4800 MHz 6500 MHz
Power (Max TDP) 175 watts 115 watts
Bandwidth 153600 MB/sec 104000 MB/sec
Texel Rate 80000 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 32000 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1280 896
Texture Mapping Units 80 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2800 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 7870

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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