Compare any two graphics cards:
Radeon HD 5750 1GB vs Radeon R7 250
IntroThe Radeon HD 5750 1GB features a clock frequency of 700 MHz and a GDDR5 memory speed of 1150 MHz. It also makes use of a 128-bit memory bus, and uses a 40 nm design. It features 720(144x5) SPUs, 36 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon R7 250, which features a clock speed of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthBoth cards have the exact same bandwidth, so theoretically they should perform exactly the same. (explain)
Texel RateThe Radeon HD 5750 1GB will be a small bit (approximately 5%) faster with regards to AF than the Radeon R7 250. (explain)
Pixel RateThe Radeon HD 5750 1GB is quite a bit (more or less 40%) faster with regards to anti-aliasing than the Radeon R7 250, and also capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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