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GeForce GT 640 DDR3 vs Radeon R7 250

Intro

The GeForce GT 640 DDR3 comes with a GPU core speed of 900 MHz, and the 2048 MB of DDR3 RAM is set to run at 1782 MHz through a 128-bit bus. It also is comprised of 384 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon R7 250, which features core speeds of 1000 MHz on the GPU, and 1150 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 250 1836 points
GeForce GT 640 DDR3 1560 points
Difference: 276 (18%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

As far as performance goes, the Radeon R7 250 should in theory be quite a bit superior to the GeForce GT 640 DDR3 overall. (explain)

Radeon R7 250 73600 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 16576 (29%)

Texel Rate

The GeForce GT 640 DDR3 is a bit (approximately 20%) faster with regards to texture filtering than the Radeon R7 250. (explain)

GeForce GT 640 DDR3 28800 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 4800 (20%)

Pixel Rate

The GeForce GT 640 DDR3 will be much (more or less 80%) more effective at AA than the Radeon R7 250, and also will be able to handle higher screen resolutions more effectively. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 6400 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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Radeon R7 250

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 Radeon R7 250
Manufacturer nVidia AMD
Year June 2012 October 2013
Code Name GK107 Oland XT
Memory 2048 MB 1024 MB
Core Speed 900 MHz 1000 MHz
Memory Speed 3564 MHz 4600 MHz
Power (Max TDP) 65 watts 65 watts
Bandwidth 57024 MB/sec 73600 MB/sec
Texel Rate 28800 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type DDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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