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Radeon HD 6870 vs Radeon R7 240

Intro

The Radeon HD 6870 features a core clock speed of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also features a 256-bit bus, and uses a 40 nm design. It features 1120 SPUs, 56 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon R7 240, which makes use of a 28 nm design. AMD has clocked the core frequency at 730 MHz. The DDR3 RAM runs at a frequency of 900 MHz on this specific model. It features 320 SPUs along with 20 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6870 2870 points
Radeon R7 240 1218 points
Difference: 1652 (136%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
Radeon HD 6870 151 Watts
Difference: 121 Watts (403%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6870 should theoretically be much superior to the Radeon R7 240 in general. (explain)

Radeon HD 6870 134400 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 105600 (367%)

Texel Rate

The Radeon HD 6870 is a lot (about 245%) faster with regards to texture filtering than the Radeon R7 240. (explain)

Radeon HD 6870 50400 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 35800 (245%)

Pixel Rate

The Radeon HD 6870 should be much (more or less 393%) faster with regards to FSAA than the Radeon R7 240, and also will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 6870 28800 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 22960 (393%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6870

Amazon.com

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Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6870 Radeon R7 240
Manufacturer AMD AMD
Year October 2010 October 2013
Code Name Barts XT Oland PRO
Memory 1024 MB 2048 MB
Core Speed 900 MHz 730 MHz
Memory Speed 4200 MHz 1800 MHz
Power (Max TDP) 151 watts 30 watts
Bandwidth 134400 MB/sec 28800 MB/sec
Texel Rate 50400 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 28800 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 1120 320
Texture Mapping Units 56 20
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1700 million 1040 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 6870

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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