Compare any two graphics cards:
Radeon HD 5750 512MB vs Radeon HD 5830
IntroThe Radeon HD 5750 512MB makes use of a 40 nm design. AMD has set the core speed at 700 MHz. The GDDR5 memory is set to run at a speed of 1150 MHz on this card. It features 720(144x5) SPUs as well as 36 TAUs and 16 ROPs.Compare all that to the Radeon HD 5830, which features clock speeds of 800 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 1120(224x5) SPUs along with 56 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 5830 should perform much faster than the Radeon HD 5750 512MB in general. (explain)
Texel RateThe Radeon HD 5830 is quite a bit (about 78%) more effective at anisotropic filtering than the Radeon HD 5750 512MB. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 5830 is a better choice, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 5750 512MB vs Radeon HD 5830”I am currently running the XFX Radeon HD 4770 with the AMD Phenom 8400 triple core processor in an MSI 7309 mobo with 4 gigs-(2x2gb) of Corsair PC2-6400 RAM and am playing Call of Duty4 Modern Warfare on max settings and it runs excellent. So my vote goes to the Radeon HD 4770.