Compare any two graphics cards:
VS

GeForce GTX 550 Ti vs Radeon HD 7870 XT

Intro

The GeForce GTX 550 Ti has a GPU core speed of 900 MHz, and the 1024 MB of GDDR5 memory runs at 1026 MHz through a 192-bit bus. It also is comprised of 192 Stream Processors, 32 Texture Address Units, and 24 ROPs.

Compare that to the Radeon HD 7870 XT, which features a core clock speed of 925 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is made up of 1536 SPUs, 96 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 XT 6390 points
GeForce GTX 550 Ti 1897 points
Difference: 4493 (237%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon HD 7870 XT 185 Watts
Difference: 69 Watts (59%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7870 XT should be 95% quicker than the GeForce GTX 550 Ti overall, due to its greater bandwidth. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 93504 (95%)

Texel Rate

The Radeon HD 7870 XT will be a lot (more or less 208%) better at anisotropic filtering than the GeForce GTX 550 Ti. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 60000 (208%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7870 XT is a better choice, and very much so. (explain)

Radeon HD 7870 XT 29600 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 8000 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 550 Ti Radeon HD 7870 XT
Manufacturer nVidia AMD
Year March 2011 November 2012
Code Name GF116 Tahiti LE
Memory 1024 MB 2048 MB
Core Speed 900 MHz 925 MHz
Memory Speed 4104 MHz 6000 MHz
Power (Max TDP) 116 watts 185 watts
Bandwidth 98496 MB/sec 192000 MB/sec
Texel Rate 28800 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 192 1536
Texture Mapping Units 32 96
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 4313 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield