Compare any two graphics cards:
VS

Geforce GTX 760 vs Radeon HD 5750 512MB

Intro

The Geforce GTX 760 makes use of a 28 nm design. nVidia has set the core speed at 980 MHz. The GDDR5 RAM works at a frequency of 1502 MHz on this model. It features 1152 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon HD 5750 512MB, which features a core clock frequency of 700 MHz and a GDDR5 memory speed of 1150 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It features 720(144x5) SPUs, 36 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 512MB 86 Watts
Geforce GTX 760 170 Watts
Difference: 84 Watts (98%)

Memory Bandwidth

Theoretically, the Geforce GTX 760 should be quite a bit faster than the Radeon HD 5750 512MB overall. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 5750 512MB 73600 MB/sec
Difference: 118656 (161%)

Texel Rate

The Geforce GTX 760 should be much (more or less 273%) faster with regards to texture filtering than the Radeon HD 5750 512MB. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 5750 512MB 25200 Mtexels/sec
Difference: 68880 (273%)

Pixel Rate

The Geforce GTX 760 will be quite a bit (about 180%) better at FSAA than the Radeon HD 5750 512MB, and capable of handling higher screen resolutions without losing too much performance. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 5750 512MB 11200 Mpixels/sec
Difference: 20160 (180%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 760 Radeon HD 5750 512MB
Manufacturer nVidia AMD
Year June 2013 October 13, 2009
Code Name GK104 Juniper LE
Memory 2048 MB 512 MB
Core Speed 980 MHz 700 MHz
Memory Speed 6008 MHz 4600 MHz
Power (Max TDP) 170 watts 86 watts
Bandwidth 192256 MB/sec 73600 MB/sec
Texel Rate 94080 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 1152 720(144x5)
Texture Mapping Units 96 36
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 1040 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield