Compare any two graphics cards:
Geforce GTX 760 vs Radeon HD 7950 3GB
IntroThe Geforce GTX 760 comes with core speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs along with 96 Texture Address Units and 32 ROPs.Compare all that to the Radeon HD 7950 3GB, which has GPU core speed of 800 MHz, and 3072 MB of GDDR5 RAM running at 1250 MHz through a 384-bit bus. It also is made up of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7950 3GB will be 25% quicker than the Geforce GTX 760 in general, due to its greater bandwidth. (explain)
Texel RateThe Geforce GTX 760 is a little bit (about 5%) better at anisotropic filtering than the Radeon HD 7950 3GB. (explain)
Pixel RateThe Geforce GTX 760 will be much (approximately 23%) faster with regards to anti-aliasing than the Radeon HD 7950 3GB, and also able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
4 Responses to “Geforce GTX 760 vs Radeon HD 7950 3GB”amd PENETRATES everything
Jesus, look how behind the times compared with the 7950 the 760 is. The 7950 still beats it in IRL, even 18 months on...
The 760 is a newer card than the 7950. What are you talking about?
actually... in real world tests, the 760 would outperform a 7950 by a few fps just because of the nvidia drivers... if mantle was included in every game however, then the amd card would win..... i own an xfx radeon hd 7950, and i can say, it is a good card, but nothing compared to nvidia cards