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GeForce GT 240 GDDR5 vs Radeon HD 7990

Intro

The GeForce GT 240 GDDR5 makes use of a 40 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR5 RAM works at a speed of 850 MHz on this particular model. It features 96 SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the Radeon HD 7990, which features a core clock frequency of 950 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 70 Watts
Radeon HD 7990 375 Watts
Difference: 305 Watts (436%)

Memory Bandwidth

In theory, the Radeon HD 7990 should perform a lot faster than the GeForce GT 240 GDDR5 in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 521600 (959%)

Texel Rate

The Radeon HD 7990 will be a lot (approximately 1282%) better at texture filtering than the GeForce GT 240 GDDR5. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 225600 (1282%)

Pixel Rate

The Radeon HD 7990 will be a lot (approximately 1282%) better at AA than the GeForce GT 240 GDDR5, and also able to handle higher resolutions more effectively. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 56400 (1282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 240 GDDR5 Radeon HD 7990
Manufacturer nVidia AMD
Year Novermber 2009 April 2013
Code Name GT215 Malta
Memory 512 MB 3072 MB (x2)
Core Speed 550 MHz 950 MHz (x2)
Memory Speed 3400 MHz 6000 MHz (x2)
Power (Max TDP) 70 watts 375 watts
Bandwidth 54400 MB/sec 576000 MB/sec
Texel Rate 17600 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 96 2048 (x2)
Texture Mapping Units 32 128 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 289 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GT 240 GDDR5

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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