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Geforce GTX 780 vs Radeon HD 7850

Intro

The Geforce GTX 780 features clock speeds of 863 MHz on the GPU, and 1502 MHz on the 3072 MB of GDDR5 memory. It features 2304 SPUs along with 192 TAUs and 48 ROPs.

Compare those specs to the Radeon HD 7850, which comes with a clock frequency of 860 MHz and a GDDR5 memory speed of 1200 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon HD 7850 5200 points
Difference: 4882 (94%)

Ethereum Mining Hash Rate

Geforce GTX 780 20 Mh/s
Radeon HD 7850 13 Mh/s
Difference: 7 (54%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
Geforce GTX 780 250 Watts
Difference: 120 Watts (92%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 780 should in theory be much better than the Radeon HD 7850 in general. (explain)

Geforce GTX 780 288384 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 134784 (88%)

Texel Rate

The Geforce GTX 780 is quite a bit (more or less 201%) more effective at AF than the Radeon HD 7850. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 110656 (201%)

Pixel Rate

If using a high screen resolution is important to you, then the Geforce GTX 780 is the winner, and very much so. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 13904 (51%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon HD 7850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon HD 7850
Manufacturer nVidia AMD
Year May 2013 March 2012
Code Name GK110 Pitcairn Pro
Memory 3072 MB 2048 MB
Core Speed 863 MHz 860 MHz
Memory Speed 6008 MHz 4800 MHz
Power (Max TDP) 250 watts 130 watts
Bandwidth 288384 MB/sec 153600 MB/sec
Texel Rate 165696 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 2304 1024
Texture Mapping Units 192 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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