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GeForce GTX 660 vs Radeon HD 3870 512MB

Intro

The GeForce GTX 660 features a clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also features a 192-bit bus, and makes use of a 28 nm design. It is made up of 960 SPUs, 80 Texture Address Units, and 24 ROPs.

Compare all of that to the Radeon HD 3870 512MB, which comes with a clock frequency of 775 MHz and a GDDR3 memory speed of 900 MHz. It also makes use of a 256-bit bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3870 512MB 106 Watts
GeForce GTX 660 140 Watts
Difference: 34 Watts (32%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 660 should be 150% faster than the Radeon HD 3870 512MB in general, due to its higher bandwidth. (explain)

GeForce GTX 660 144192 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 86592 (150%)

Texel Rate

The GeForce GTX 660 will be quite a bit (approximately 532%) more effective at anisotropic filtering than the Radeon HD 3870 512MB. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 66000 (532%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 660 is a better choice, by a large margin. (explain)

GeForce GTX 660 23520 Mpixels/sec
Radeon HD 3870 512MB 12400 Mpixels/sec
Difference: 11120 (90%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660

Amazon.com

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Radeon HD 3870 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year September 2012 Nov 19, 2007
Code Name GK106 RV670 XT
Memory 2048 MB 512 MB
Core Speed 980 MHz 775 MHz
Memory Speed 6008 MHz 1800 MHz
Power (Max TDP) 140 watts 106 watts
Bandwidth 144192 MB/sec 57600 MB/sec
Texel Rate 78400 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 960 320(64x5)
Texture Mapping Units 80 16
Render Output Units 24 16
Bus Type GDDR5 GDDR3
Bus Width 192-bit 256-bit
Fab Process 28 nm 55 nm
Transistors 2540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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