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GeForce GTX 580 vs GeForce GTX 660

Intro

The GeForce GTX 580 features a GPU clock speed of 772 MHz, and the 1536 MB of GDDR5 memory runs at 1002 MHz through a 384-bit bus. It also is comprised of 512 Stream Processors, 64 TAUs, and 48 ROPs.

Compare those specifications to the GeForce GTX 660, which has clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 960 SPUs along with 80 TAUs and 24 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 5063 points
GeForce GTX 580 4956 points
Difference: 107 (2%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 140 Watts
GeForce GTX 580 244 Watts
Difference: 104 Watts (74%)

Memory Bandwidth

Performance-wise, the GeForce GTX 580 should in theory be a lot better than the GeForce GTX 660 overall. (explain)

GeForce GTX 580 192384 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 48192 (33%)

Texel Rate

The GeForce GTX 660 is much (more or less 59%) better at anisotropic filtering than the GeForce GTX 580. (explain)

GeForce GTX 660 78400 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 28992 (59%)

Pixel Rate

The GeForce GTX 580 is a lot (more or less 58%) faster with regards to full screen anti-aliasing than the GeForce GTX 660, and also will be capable of handling higher screen resolutions better. (explain)

GeForce GTX 580 37056 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 13536 (58%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

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GeForce GTX 660

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 GeForce GTX 660
Manufacturer nVidia nVidia
Year November 2010 September 2012
Code Name GF110 GK106
Memory 1536 MB 2048 MB
Core Speed 772 MHz 980 MHz
Memory Speed 4008 MHz 6008 MHz
Power (Max TDP) 244 watts 140 watts
Bandwidth 192384 MB/sec 144192 MB/sec
Texel Rate 49408 Mtexels/sec 78400 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 23520 Mpixels/sec
Unified Shaders 512 960
Texture Mapping Units 64 80
Render Output Units 48 24
Bus Type GDDR5 GDDR5
Bus Width 384-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

GeForce GTX 660

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 580 vs GeForce GTX 660”
George says:

Not working by android firefox!

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